Tailors are a focused craft school associated with the Outfitter, dedicating their knowledge to the crafting of fabric and hide garments and armors. A skilled Tailor is able to fashion beautiful clothing for the discerning wearer as well as protective armors that rival the resiliency of metal armors. Their skill sets are narrowed from that of an Outfitter, focused on only those skills that matter in their pursuit of their craft.

Tailor InformationEdit

Join RequirementsEdit

To join the Tailor school you must have a Tailoring skill of 80.

Tailor TrainersEdit

Huma ClothspinnerExpert

Level ProgressionEdit

Skill NamePer Level
Clothworking 10
Foraging 8
Leatherworking 10
Tailoring 10
Armor Use 7
Spinning 9
Tanning 9
Ingenuity 10
StatPer Level
Health 5
Strength 1
Power 7
Focus 2
Dexterity 9
Ability (* = Masterable)Level Earned
Ingenuity I* 1
Foraging * 1
Ingenuity II* 20
Foraging II* 20
Gift Slots: Two* 25
Ingenuity III* 40
Foraging III* 40
Gift Slots: Three* 50
Ingenuity IV* 60
Foraging IV* 60
Gift Slots: Four* 75
Ingenuity V* 80
Foraging V* 80
Gift Slots: Five* 100
Ingenuity VI* 100
Foraging VI* 100

Tailor Task/Training QuestsEdit

Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Animal Hides to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.
Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.
Report tasks are delivery quests designed to show you where the Quartermasters are.

Levels 10-19Edit

Quests Requiring Tailor Skill or ProductEdit

No quests found.

Tailor FormulasEdit

Basic Resource FormulasEdit

Tailors work in:

Armor FormulasEdit

Tailor can use:

Container FormulasEdit

Tailor can use:

Resource FormulasEdit

Tailor can use:

Weapon FormulasEdit

Tailors can use: