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Club
Weapon Type: One Hand Crush
Damage Type: Crush
Range: Melee
Bulk: 32
Skill: Fletching
Tool: Board Plane
Dragon Ability: N/A
Machine: Woodworking Bench


Clubs are held in the right palm in combination with a Shield in the left palm. The character must have the appropriate One Hand Crush skill to wield the weapon.

Usable By[]

Clubs can be used by: Cleric, Warrior, Crossbowman, Monk, Druid, Guardian, Ranger, Scout, Elemental Archer, Healer, Shaman

Use Requirements[]

Name Crush Range Delay Bulk Level¹ Skill²
Cedar Club 3 - 4 Melee 36 32 1 1
Elm Club 16 - 19 Melee 35 32 20 200
Oak Club 28 - 33 Melee 34 32 40 400
Maple Club 39 - 47 Melee 33 32 60 600
Yew Club 50 - 59 Melee 32 32 80 800
¹Adventure Current Level
²One Hand Crush Skill

Creation Requirements[]

Name Resource Need Min Skill Opt Skill Lowest Formula³
Cedar Club Cedar Board 14 - 7 1 100 Beginner Club
Elm Club Elm Board 14 - 7 200 325 Beginner Club
Oak Club Oak Board 14 - 7 400 550 Journeyman Club
Maple Club Maple Board 14 - 7 600 775 Journeyman Club
Yew Club Yew Board 14 - 7 800 1000 Expert Club
³Lowest Level Formula in which it is found.

Usable Techniques[]

These techniques can be applied to crush weapons.
Socket
Weapon Socketing
Kits
Techniques Kits
Ability
Ability: Power Strike
Ability: Smash
Adventure
Adventure: Augmentation
Adventure: Blight
Adventure: Bow
Adventure: Crossbow
Adventure: Energy
Adventure: Flame
Adventure: Ice
Adventure: Life
Adventure: Mind
Adventure: Nature
Adventure: One Hand Crush
Adventure: One Hand Pierce
Adventure: One Hand Slash
Adventure: Spirit
Adventure: Two Hand Crush
Adventure: Two Hand Slash
Adventure: Unarmed
Armor Dye
All Weapon and Tool Dye Kits are useable
Defense
Defense: Parry
Statistic
Statistic: Dexterity
Statistic: Focus
Statistic: Health
Statistic: Power
Statistic: Strength
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